I've been a Lead Artist, Art Director, or Senior Artist/Animator at a number of games companies during my 23 years in the games industry.
My background is as a 2D an 3D animator, and I'm also experienced in project scheduling and prioritization, leading and mentoring artists, and working with design and engineering to create thet highest quality product quickly and efficiently.
My main goal is to be in on the ground floor of production, with a great deal of creative input and/or control, but still retain the opportunity to do some production work.
Artwork, whether it be 2D or 3D is the thing I like to do most in life, so I'm quite pleased I have a career that lets me enjoy that.
Specialties: 2D and 3D Animation, Art Direction, Oversight over offshore art teams, 3D Modeling and Texturing, Working with Licenced Products. My background is as a 2D an 3D animator, and I'm also experienced in project scheduling and prioritization, leading and mentoring artists, and working with design and engineering to create thet highest quality product quickly and efficiently.
My main goal is to be in on the ground floor of production, with a great deal of creative input and/or control, but still retain the opportunity to do some production work.
Artwork, whether it be 2D or 3D is the thing I like to do most in life, so I'm quite pleased I have a career that lets me enjoy that.
Specialties: 2D and 3D Animation, Art Direction, Oversight over offshore art teams, 3D Modeling and Texturing, Working with Licenced Products.
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